using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace WPCoco
{
    /// <summary>
    /// Allow to reference one texture
    /// </summary>
    public interface ITextureReference
    {
        /// <summary>
        /// Texture for this instance
        /// </summary>
        Texture2D Texture { get; set; }
    }
}
